That said, the most recent matchmaking experiment went awfully sideways. Trials has yet to strike a perfect balance, but its overhaul has been pretty well-received overall, with more players playing games and earning loot in the past few weeks. The Crucible team summed it up aptly: "Sometimes you learn more when things don’t go well than you do when everything is perfect." As Bungie explained in its latest weekly blog post, the recent adjustments to prioritize total Trials wins when matching playlist participants ended up slightly increasing the rate of blowout games (scored 5-0 or 5-1) and significantly reducing the average play time of higher skill players, without really benefiting players in other skill brackets.
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